28 October 2014

Autodesk Site Designer Extension for Revit 2015

Release Date: 2014-09-17

The Autodesk® Site Designer Extension for Revit® 2015 software helps architects, designers, and planners convey building site planning concepts to engineers. Site Designer runs inside Revit software and uses native families, components, and toposurfaces, so site designs become part of the overall model. You can model alternatives for mass grading, building pads, streets, sidewalks, parking lots, and retaining walls all within the Revit environment. More easily convert a sketched line into a street, sidewalk, curb and gutter, retaining wall or parking lot in the model. You can manipulate Site Designer components using editing tools to change their location, elevation, grade or geometry, and Site Designer automatically updates and maintains the underlying toposurface.

- Report and schedule areas, volumes, and cut and fill volumes to better understand the impact of site design changes on requirements to move or add fill.

- Iterate conceptual designs and create more realistic visuals of the building site by incorporating grading features directly into the Revit model.

Better communicate conceptual design ideas about the building site to engineers who can then complete the detailed site design using professional civil engineering tools like Autodesk® AutoCAD® Civil 3D® software.

Share the appearance of site plan designs for better communication with everyone involved in the project, including owners, architects, designers, planners and civil engineering firms.

- Share a site model between Revit and Civil 3D through Land XML files, improving collaboration between architects and engineers working on a project.

- More quickly add design elements to your site such as berms and drainage swales, minimizing the time required to mass grade a site and to try alternatives at the design development stage.

- Special terrain families within Site Designer provide you with parameters that control widths, cut and fill slopes and other projection settings.

- Locate hardscape components such as streets, intersections, sidewalks, curbs and walls that can follow the existing terrain and have controlled elevations and slopes - all while the toposurface is automatically maintained.

Content is available in English only.

Source: Autodesk Subscription

14 October 2014

Graphics Settings in Revit.ini

This is a reprint from Autodesk Site.

In the Revit.ini file, settings in the [Graphics] section control the display of graphics in the drawing area.

Antialiasing:
Corresponds to the Use Anti-Aliasing option on the Graphics tab of the Options dialog.
Type = integer
Valid values: 0 = disable (default), 1 = enable

HiddenSlabEdge:
Determines how hidden lines of slab edges display in plan views of "Structural" discipline.
Type = string
Valid values:
All = show all hidden lines for slab edges
Itself = show the bearing or hidden edges (default)
Other = show the edge intersecting the slab
None = show no hidden lines for slab edges

InvertBackground:
Corresponds to the Invert Background option in the Colors section of the Graphics tab on the Options dialog.
Type = integer
Valid values: 0 = disable (default), 1 = enable

OptimizedViewNavigation:
Corresponds to the Use Optimized View Navigation option in the Graphics Mode section of the Graphics tab on the Options dialog.
Type = integer
Valid values: 0 = disable, 1 = enable

SemiTransparent:
Corresponds to the Semi-transparent option in the Colors section of the Graphics tab on the Options dialog.
Type = integer
Valid values: 0 = disable, 1 = enable (default)

TempDimFontSizeInPoints:
Specifies the point size of text in temporary dimensions. This setting corresponds to the Size option in the Temporary Dimension Text Appearance section on the Graphics tab of the Options dialog.
Type = integer
Valid values: between 8 (the default) and 20

TempDimTextBackground:
Corresponds to the Background option in the Temporary Dimension Text Appearance section on the Graphics tab of the Options dialog.
Type = integer
Valid values: 0 = transparent (default), 1 = opaque

UseGraphicsHardware:
Corresponds to the Use Hardware Acceleration option on the Graphics tab of the Options dialog.
Type = integer
Valid values: 1= enable hardware acceleration (default), 0 = disable hardware acceleration


Example:

[Graphics]
InvertBackground=0
Antialiasing=0
SemiTransparent=1
TempDimTextBackground=1
HiddenSlabEdge=all
TempDimFontSizeInPoints=12
UseGraphicsHardware=0
OptimizedViewNavigation=1


Source: Autodesk Site